Joined: 07 Oct 2017
|Posted: Sat Dec 02, 2017 1:10 am Post subject: View Transform Top Pivot Location
I'm trying to setup a realtime 2d comp in TD. I want to be able to animate (position, rotation, scale) of multiple images on top of each other. Unfortunately, without being able to see where my pivot point is visibly it makes it very time consuming. Does anyone know how to do this?
For e.g.. In Nuke or AE when every object in a comp shows the transform handle in the viewport with its pivot location. This makes it very easy to rotate and scale around different points in a canvas.
I'm really hoping to leverage TD's realtime abilities, but without this feature the speed gains are nullified.
I didn't find the right solution from the Internet.
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